Proximie SDK
  • 1. Development guide
    • 1.1. Building with the Proximie SDK
    • 1.2. SDK core elements
    • 1.3. SDK features
    • 1.4. Application development
  • 2. Upcoming developments
  • 3. SDK reference
  • 4. Glossary of terms
  • 5. SDK releases
Proximie SDK
  • 1. Development guide

1. Development guide

This part of the documentation outlines the key concepts and how to use them to develop an application using the Proximie SDK.

For more in-depth information about the SDK APIs, check out the SDK reference.

  • 1.1. Building with the Proximie SDK
    • 1.1.1. Build prerequisites
    • 1.1.2. Integrating Proximie SDK
  • 1.2. SDK core elements
    • 1.2.1. Boost C++ library
    • 1.2.2. Error handling
    • 1.2.3. Object lifetimes
    • 1.2.4. Asynchronous I/O
  • 1.3. SDK features
    • 1.3.1. SDK Logging
    • 1.3.2. ProximieContext
    • 1.3.3. Async operations & threading
    • 1.3.4. Authentication & authorisation
    • 1.3.5. Proximie REST services
    • 1.3.6. Media feeds and sessions
    • 1.3.7. Media Server Session
    • 1.3.8. Feed Stages
    • 1.3.9. Adaptive Streaming
    • 1.3.10. Peer Streaming
    • 1.3.11. Utility Feeds
    • 1.3.12. Feed Requests
    • 1.3.13. Debugging
    • 1.3.14. Video Inputs
    • 1.3.15. Video Outputs
  • 1.4. Application development
    • 1.4.1. Notes
    • 1.4.2. SDK initialisation
    • 1.4.3. Session selection (remote)
    • 1.4.4. Start a session with a MediaServerSession
    • 1.4.5. Manage media feeds in the session
    • 1.4.6. Error handling
    • 1.4.7. Other application features
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